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changed description " ADA pedestrians (animated) from Beyond CAD Paver (and possibly shuttle buggy?) More pedestrian animations Survey Drone Measure wheel Flagger Inspection Presenting Data recording/inspection Pointing up/down Slow walk (along a paver) Rake/broom Dynamic asset switching might be a cool option, kind of like phase switching in Beyond Typicals
PalmSome trees are very jerky intheBoulderCityproject,some projects, not surewhy~~~~ "changed description " ADA pedestrians (animated) from Beyond CAD Paver (and possibly shuttle buggy?) More pedestrian animations Survey Drone Measure wheel Flagger Inspection Presenting Data recording/inspection Pointing up/down Slow walk (along a paver) Rake/broom Dynamic asset switching might be a cool option, kind of like phase switching in Beyond Typicals Some palm trees have a low LOD when rendering (like in the Florida DDI project) Some trees are very jerky in some projects, not sure why, might have something to do with elevation or size of project "
changed description " ADA pedestrians (animated) from Beyond CAD Paver (and possibly shuttle buggy?) More pedestrian animations Survey Drone Measure wheel Flagger Inspection Presenting Data recording/inspection Pointing up/down Slow walk (along a paver) Rake/broom Dynamic asset switching might be a cool option, kind of like phase switching in Beyond Typicals Clicking the dynamic asset menu in-scene is finicky (not as urgent because there is a redundant system in the right panel) Some palm trees have a low LOD when rendering (like in the Florida DDI project) Some trees are very jerky in some projects, not sure why, might have something to do with elevation or size of project "
changed description " ADA pedestrians (animated) from Beyond CAD Paver (and possibly shuttle buggy?) More pedestrian animations Survey Drone Measure wheel Flagger Inspection Presenting Data recording/inspection Pointing up/down Slow walk (along a paver) Rake/broom Dynamic asset switching might be a cool option, kind of like phase switching in Beyond Typicals Clicking the dynamic asset menu in-scene is finicky (not as urgent because there is a redundant system in the right panel) Some palm trees have a low LOD when rendering (like in the Florida DDI project)
SometreesAdjusting just one X/Y/Z coordinate in a selection of multiple assets moves all those assets to the same X,Y,Z location Some trees are very jerky in some projects, not sure why, might have something to do with elevation or size of project "changed description " ADA pedestrians (animated) from Beyond CAD Paver (and possibly shuttle buggy?) Custom label system from BT 3D text labels Animated animals More pedestrian animations Survey Drone Measure wheel Flagger Inspection Presenting Data recording/inspection Pointing up/down Slow walk (along a paver) Rake/broom Dynamic asset switching might be a cool option, kind of like phase switching in Beyond Typicals Clicking the dynamic asset menu in-scene is finicky (not as urgent because there is a redundant system in the right panel) Some palm trees have a low LOD when rendering (like in the Florida DDI project) Adjusting just one X/Y/Z coordinate in a selection of multiple assets moves all those assets to the same X,Y,Z location Some trees are very jerky in some projects, not sure why, might have something to do with elevation or size of project "
changed description " ADA pedestrians (animated) from Beyond CAD Paver (and possibly shuttle buggy?) Custom label system from BT 3D text labels Animated animals More pedestrian animations Survey Drone Measure wheel Flagger Inspection Presenting Data recording/inspection Pointing up/down Slow walk (along a paver) Rake/broom Animated windmills Dynamic asset switching might be a cool option, kind of like phase switching in Beyond Typicals Clicking the dynamic asset menu in-scene is finicky (not as urgent because there is a redundant system in the right panel) Some palm trees have a low LOD when rendering (like in the Florida DDI project) Adjusting just one X/Y/Z coordinate in a selection of multiple assets moves all those assets to the same X,Y,Z location Some trees are very jerky in some projects, not sure why, might have something to do with elevation or size of project "
changed description " ADA pedestrians (animated) from Beyond CAD Adjusting just one X/Y/Z coordinate in a selection of multiple assets moves all those assets to the same X,Y,Z location Animated Paver
(andpossiblyshuttlebuggy?)Custom label system from BT3DtextlabelsAnimated animals More pedestrian animations Survey Drone Measure wheel Flagger Inspection Presenting Data recording/inspection Pointing up/down Slow walk (along a paver) Rake/broomAnimatedwindmillsDynamicassetswitchingmightbeacooloption,kindoflikephaseswitchinginBeyondTypicalsClickingthedynamicassetmenuin-sceneisfinicky(notasurgentbecausethereisaredundantsystemintherightpanel)SomepalmtreeshavealowLODwhenrendering(likeintheFloridaDDIproject)AdjustingjustoneX/Y/ZcoordinateinaselectionofmultipleassetsmovesallthoseassetstothesameX,Y,ZlocationSometreesareveryjerkyinsomeprojects,notsurewhy,mighthavesomethingtodowithelevationorsizeofproject"changed description " ADA pedestrians (animated) from Beyond CAD Adjusting just one X/Y/Z coordinate in a selection of multiple assets moves all those assets to the same X,Y,Z location Animated Paver Custom label system from BT Animated animals Animated windmills Dynamic drone asset More pedestrian animations Survey Drone Measure wheel Flagger Inspection Presenting Data recording/inspection Pointing up/down Slow walk (along a paver) Rake/broom "
changed description " ADA pedestrians (animated) from Beyond CAD Adjusting just one X/Y/Z coordinate in a selection of multiple assets moves all those assets to the same X,Y,Z location Animated Paver Custom label system from BT Animated animals Animated windmills More animated construction equiptment (Crane Truck, Articulated Dump Truck, Dump Truck, Cold Planer, Bobcat) Dynamic drone asset More pedestrian animations Survey Drone Measure wheel Flagger Inspection Presenting Data recording/inspection Pointing up/down Slow walk (along a paver) Rake/broom "
changed description " ADA pedestrians (animated) from Beyond CAD Adjusting just one X/Y/Z coordinate in a selection of multiple assets moves all those assets to the same X,Y,Z location Animated Paver Custom label system from BT Animated animals
AnimatedVehicle dynamic asset where users can select which vehicle they want from a drop down Animated windmills More animated construction equiptment (Crane Truck, Articulated Dump Truck, Dump Truck, Cold Planer, Bobcat) Dynamic drone asset More pedestrian animationsSurveyDroneMeasurewheelFlaggerInspectionPresentingDatarecording/inspectionPointingup/downSlowwalk(alongapaver)Rake/broom~~~~ "