Civil EngineCivil Engine
All ideas

Mesh Texture Improvements

Undo/redo doesn't work for texturing Add imported textures to imported texture library with thumbnails Texture sliders should all start in the center so user can change it down or up. If you texture a surface with a library texture you can't later change that mesh to an imported texture (we discussed this on April 15th) We need an option to apply a solid color to a mesh and change the color with a color picker. When you click a texture with the eyedropper tool it should auto-switch to the paint tool. No reason to eyedrop multiple surfaces. When you reimport a mesh/object it would nice if it had all of the same textures and changes as the previous version of the mesh. Hover over mesh to show mesh name doesn't work in texture mode anymore Better thumbnails (right now it is difficult to tell between some textures like Asphalt) Update UI to Ben's spinboxes Texture values sometimes don't display correctly if they are less than 0. May have to do with texture float. Opacity slider Make bumpmap slider Need option to apply simple colors for texture We need more asphalt variety (See links below, don't include 8k textures) Can we have a category for wood? There aren't scaling and the other options for fence, glass and other textures but we need the ability to adjust those just like asphalt, concrete... Texture rotation angle doesn't rotate the texture much Sometimes the texture scale is different from one mesh to another, even if they have the same imported mesh. Would nice to have a fine-tune scrubbing feature for sliders (like holding shift or spacebar) Speed up process of texture streaming (right now it takes forever for texture to load) Lumion has the ability to make roads look wet. Is this possible? This plugin might be an option but adding a slider to some or all textures would be even better: Asphalt and Concrete Roads Adjust reflections on materials like metals Grass 34 has a question mark for the library asset, we need to fix Our texture icons still need to be better somehow Someday it would be nice to have multiple textures so it doesn't look like it is repeating (not sure what this is called but I know it happens in game dev)